Character Class Reference & Combat Guide
The fundamental building blocks of your colony. Every NPC starts here and can specialize through guild training.
Elite hybrid classes that combine multiple specializations. Require mastery of base classes and specialized buildings.
Deep dive into the systems that drive character behavior and progression.
Adventurous (0-100%): Prefers grinding zones, combat, exploration
Industrious (0-100%): Prefers crafting, farming, resource gathering
Social (0-100%): Forms parties easily, stays near town center
Independent (0-100%): Works alone, avoids large groups
The class with the highest score becomes the NPC's preferred choice when buildings are available.
• 10 tokens = 100 XP (base rate)
• 100 tokens = 1,200 XP (+20% bulk bonus)
• 1000 tokens = 15,000 XP (+50% VIP bonus)
Optimal team compositions and autonomous formation mechanics for maximum effectiveness.
Primary Classes: Warrior, Paladin, Dark Knight
Primary Classes: Priest, Paladin, Ranger, Battle Mage
Primary Classes: Archer, Dark Knight, Ranger, Battle Mage
Primary Classes: Battle Mage, Ranger, Advanced Hybrids
1. Tank (Essential for survival)
2. Healer (Critical for sustainability)
3. DPS (2-3 for damage output)
4. Specialist (Optional but beneficial)